Desolate street
The first ‘serious’ picture I did with a fancy new display tablet. The picture itself is kinda meh for the time it took. I think the ‘focal length’ is too short.
The first ‘serious’ picture I did with a fancy new display tablet. The picture itself is kinda meh for the time it took. I think the ‘focal length’ is too short.
Bears zero relation to a blackout that occured in the midst of a period of torrential rain at the time.
Fan art of sorts for the video game ‘Infra’. In this game you take photos of damaged infrastructure and documents indicating the context around how things came to be as they are. But there’s no control over framing or exposure so the brief previews that flash up on the camera after a photo are never particularly encouraging. Here, Mark presents the fruits of his efforts.
“A cool dragonfly/moth inspired dragon.” For someone who wanted one.
This was an attempt to do the thing where you draw the whole thing in greyscale and then slap colour on at the end. It was supposed to make it easier to focus on shadows and texture and all that. But after investing however much effort, I found right at the end that Krita’s idea of how the ‘colour’ blending mode should operate was at extreme odds with common sense. I managed to rescue it in the end, but the ultimate result is that there’s no variation in colour beyond shade.
That’s what experimentation is for but …
The ferns took a while. More than a while. A justified while, in the end, yet the field is still nowhere near as dense as it should be.
Fan art of sorts for the video game ‘Infra’. In this game you take photos of damaged infrastructure and documents indicating the context around how things came to be as they are. Here, something else follows suit.
Concept sketch for something that never fully materialised.
Coloured remaster of an item from the noncommittal inktober of 2020.
Just focus on the satellite dish which seems to have taken most of the depth and shading.